5/1/2023 0 Comments Clandestiny comic![]() When you have the foundation of what the thing is about-as Roche Limit does, thankfully-creating good characters is all the easier. Plus, these characters definitely fit into the fabric of Clandestiny in very specific ways. Nothing against those characters-I loved writing them and miss them all-but I didn’t want to replicate things, at all. MICHAEL MORECI: A big part was just wanting to move away from the cast of volume one. What influenced you while creating this investable cast and how much can we expect to learn about their backstories moving forward? This second arc features a new set of characters that come from different backgrounds and make for an interesting, eclectic mix. It serves the ability for new readers to just jump in without the necessity of going back to the first volume. Clandestiny unfolds so differently than the first volume, that I think it was important to make sure readers, new and old, had a fresh approach to the planet and its atmosphere. Not only does it clearly and definitively separate the two stories of volumes one and two, it also gave Matt Battaglia and I a chance to put our spin on Dispater's look, which I believe we've successfully accomplished. What was it like returning to the planet Dispater after 75 years have passed on the paneled page? That team created something inspiring, so we did our best to carve out our own identity with Clandestiny. Vic and I live in the same city, so he would show me stuff every now and then, but being able to soak in the entire first volume was a fantastic experience. The team loved Hallowed Ground, so I was able to do a limited series, '68:Homefront. They liked it, so they offered me the one-shot. After about a year of working on getting my skills to the level they needed to be at, the '68 crew gave me a shot at a pinup. I had just graduated digital arts college and was able to annoy Nat Jones (Co-creator/Artist on '68) enough that he agreed to mentor me. KYLE CHARLES: I broke into the industry with '68: Hallowed Ground in 2013. Kyle, what has your experience been coming onto the series as an artist for volume two? Were you a fan of the series prior to joining the creative team? And I think that speaks to what I mentioned before, about the ideas behind Roche Limit being bigger than any other part of the book. But, at the same time, Clandestiny is very much its own thing. Readers will know, through and through, that this is a Roche Limit book. I feel we accomplish this goal, though, without question. How determined were you to make this second arc its own animal while still fitting it snugly into the Roche Limit universe? The first issue of Roche Limit: Clandestiny has a visual style and storytelling approach that’s independent from the first five issues of the overall series. Containing that to one narrative didn’t make sense to me. Roche Limit, in so many ways, is about the human experience-who we are, where we’re going, what makes life worth living. Plus, on a story level, I have something very specific in mind with this existential tale, and it is bigger than the characters or even one specific story. ![]() So, with Roche Limit, I wanted to push myself as much as I could and see what I could accomplish going for broke. I hate the middle of the road, and I never, as an artist, want to exist in that space. ![]() From the onset, I wanted to do something bold, something that would be an experience. It’s what drives the book and it exists within it as well. I think the spirit of Roche Limit is about taking chances, exploring, and seeing what you find. MICHAEL MORECI: I sat down and thought “how can I make this most difficult for myself?” and, viola, here we are! Kidding (sort of…). How did you come up with the idea to set the second arc 75 years into the future? Your new comic book series, Roche Limit: Clandestiny, features a mind-bending mystery taking place 75 years after the events of the first Roche Limit story arc that wrapped up in February. With Roche Limit: Clandestiny hitting comic shop shelves early next month, we caught up with writer Michael Moreci and artist Kyle Charles to discuss creating scares in space, returning to Dispater, the presence of androids, the possibility of a sixth issue in the Clandestiny story arc, and much more. ![]() Taking place 75 years after the events of the five-issue Roche Limit series, this sequel storyline features new characters and fresh situations, but still retains the fantastic storytelling and gorgeous artwork of its predecessor. They were startled to receive a distress signal from a supposedly decimated planet, but it was getting shot down by something on the surface of Dispater that really rattled the eclectic crew in the first issue of Roche Limit: Clandestiny. ![]()
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